The .x object format

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Whilst using the NewXParser or Assimp, openBVE supports most Direct.X object file features, other than animations.

The original parser supports a more limited subset of the DirectX .x object format, based upon that generated by the BVE4 Structure Viewer.

Full support & documentation of the X object format is not yet available from this site, but the following is an overview of the supported templates, unstructured.